Making use of gravity in Unity is a elementary facet of recreation improvement, because it permits objects to fall and work together with one another realistically. To use gravity, you should use the Rigidbody part, which gives bodily properties to things and permits them to reply to forces like gravity.
To use gravity to an object, merely add a Rigidbody part to it by means of the Inspector window. By default, gravity might be utilized robotically, pulling the article downward. You may modify the power of gravity by altering the Gravity Scale property within the Rigidbody part. The next worth will lead to a stronger gravitational pull.