Possession is a recreation mechanic in Unreal Engine 5 (UE5) that permits the participant character to take management of a non-player character (NPC) or object within the recreation world. This can be utilized for a wide range of functions, equivalent to fixing puzzles, finishing quests, or just exploring the surroundings from a special perspective.
To own a pawn in UE5, the participant should first goal the pawn by aiming at it and urgent the work together button. As soon as the pawn is focused, the participant can press the possess button to take management of it. The participant will then have the ability to management the pawn’s motion, actions, and talents.